Animation Art and Technology
James Duesing
College of Fine Arts, Carnegie Mellon University
email: jduesing[at]andrew.cmu.edu
homepage of author: http://www-art.cfa.cmu.edu/duesing/
Jessica K. Hodgins
School of Computer Science, Carnegie Mellon University
email: jkh[at]cs.cmu.edu
homepage of author: http://www-2.cs.cmu.edu/~jkh/
homepage of course: http://www-2.cs.cmu.edu/~jkh/aat/
References: ACM SIGGRAPH 2004, Educators Programm, James Duesing, Jessica K. Hodgins, Team Teaching Animation Art and Technology
- Educators: Fine Arts, Computer Science
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Goal of course(s):
- This class is a project-based course in which teams of students produce 4-5 animations. Most of the animations have a substantive technical component and the students are challenged to consider innovation with content to be equal with the technical.
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Topics for lectures:
- Maya:
- Desktop and modeling, subdivision surfaces, keyframing and lighting
- Setting up menus under linux, simple objects from scratch, mapping, rigging/blendshapes
- Track editor, layering, shaders, fur
- MEL / C++ programming demo of grouping behaviors
- fluids, hair, cloth
- Animations
- Walking
- Gas Planet
- The Street
- Bingo
- Liquid Selves, Karl Sims
- Wanting for Bridge, Joan Staveley, 1991
- Bunny - Blue Sky
- The Dog Who Was A Cat Inside - Passion Pictures
- Solder Man
- Creatures
- F8
- The Natures Ancient
- The Making of Ryan
- Tim Tom
- For the Birds, Pixar
- The Chubb Chubbs
- The Cameraman's Revenge
- This is not the end of the world
- Rockfish
- Balance
- Cathedral
- Eva Solal
- PGi 13
- Frank
- Mickey's Garden
- This Wonderful Life
- On the Sunny Side of the Street
- Chain Smoker
- Coffee World
- The Future is Wild
- Oddworld Stranger CG Intro
- Louis
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